OSSIA
Open Scenario System for Interactive Application
dmx_buffer.hpp
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#pragma once
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#include <ossia/detail/config.hpp>
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#include <cstdint>
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#define DMX_CHANNEL_COUNT 512
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namespace
ossia::net
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{
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struct
dmx_config
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{
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uint32_t frequency{};
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uint16_t universe{};
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enum
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{
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no_auto,
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channel_index,
// "Channel-123"
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just_index
// "123"
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} autocreate{no_auto};
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bool
multicast{
true
};
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enum
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{
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source,
// ossia sends DX
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sink
// ossia receives DMX
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} mode{source};
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};
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struct
dmx_buffer
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{
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dmx_buffer();
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~dmx_buffer();
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// Some data is reserved for the case where the last parameter
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// has a bit depth of 255.. and some padding for safety
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uint8_t data[DMX_CHANNEL_COUNT + 256 + 16];
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bool
dirty{};
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};
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}
src
ossia
protocols
artnet
dmx_buffer.hpp
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